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Extra Pilots "cover card"

Extra Pilots: An Expansion for Far Space Foundry (2015)

Players
1–4
Best: 4
Playing time
20–80 min
Age
13+
7.10
Average rating
32
Ratings
3.00/5
Weight
Designer:Dan Manfredini
Artist:Adam P. McIver
Publisher:Terra Nova Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 7, Interaction 5, Complexity 6, Theme 7
Strategy9.0
Luck7.0
Interaction5.0
Complexity6.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameSet CollectionWorker PlacementPush Your Luck

Overview

Extra Pilots: An Expansion for Far Space Foundry provides 6 additional neutral pilots for Far Space Foundry. These neutral pilots count as a "wild" faction; they'll go with any freighter. Each pilot has its own ability.

This was included as a free stretch goal in the initial Kickstarter campaign for Far Space Foundry, but very likely will be available for purchase later.

Components

6 neutral (white) Alien Pilot cards 2 instruction cards

Neutral Pilot Abilities

Mercenary — Whenever you use this pilot, you may bribe the dock master for free. Miner — Whenever you use this pilot, you may take 1 ore from the supply. Pirate — Whenever you use this pilot, you may move any number of items from one of your freighters to your others. Scavenger — Whenever you use this pilot, you may use the ability of any one alien in your discard. Specialist — Whenever you use this pilot, you may take the docking bay action twice. Thief — Whenever you use this pilot, you may take 1 credit from the supply.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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