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Defenders of the Realm: Winds of War (2016)

Players
1–4
Playing time
0–0 min
Age
13+
7.86
Average rating
27
Ratings
0.00/5
Weight
Designer:Richard Launius
Artist:Larry Elmore
Publisher:Eagle-Gryphon Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 0, Theme 9
Strategy5.0
Luck7.0
Interaction5.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureExpansion for Base-gameFightingMiniaturesAction PointsVariable Player PowersCooperative GameHand ManagementDice RollingPoint to Point Movement

Overview

Winds of War is an optional variant for Defenders of the Realm that adds a tracking board and 16 cards to the game. Anytime a Special Hero card is played for its special power, or an "All Is Quiet Darkness Spreads" card appears, it is placed on the tracking board. As soon as the third card is placed, then a Winds of War card is drawn and must be followed. In most cases a negative effect occurs unless the team decides to prevent it by following the demands of the prevention on the card.

The contents of this expansion are included in the second edition of The Dragon Expansion, and the rules for this expansion are contained in the second edition Dragon Expansion rulebook.

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