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Playing on a wilderness beach
Homemade box for a more comfortable transport.
Flight-ready
Well, that was interesting. :) I tried to disable my opponent (green) the whole game, but he eventually moved his 2-die all the way to the other side of the formation and then added "1" inbetween 2 and 4.
My 7yo son kicking my butt. We love this little game. Strategic and so portable.

Cubeo (2016)

Players
2
Best: 2
Playing time
5–15 min
Age
7+
6.73
Average rating
93
Ratings
1.67/5
Weight
#14506
BGG rank
Outside top 5,000
Designer:Marek Kolcun
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 3.3, Theme 3
Strategy7.0
Luck7.0
Interaction7.0
Complexity3.3
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyDiceTile PlacementArea Majority / InfluenceGrid Movement

Overview

Cubeo is a fast-paced abstract dice game for two players, where no die is rolled.

Although this game is referred to as a board game, no board is needed--a flat surface suffices--and a set of twelve 6-sided dice in two colors, six for each player.

The main objective of both players is to put dice on the surface, creating a single 2D formation from them, and either block the opponent from performing any valid action, or be the first player to merge two dice with a total value of more than 6.

At the beginning, both players put one die on the playing surface, each facing one dot up, with both dice touching along a side, creating the starting formation. Then during each turn, a player can perform one of the following actions:

1. Add a die to the dice formation touching a friendly die - the newly added die cannot touch any of the opponents' dice. 2. Move a die around the perimeter of the existing formation - the die's value determines the number of steps, and may reverse direction while moving. 3. Merge two friendly dice, provided the player has at least 3 dice in the structure - add the value of adjacent dice, and replace one of the dice indicating the total.

It is further required that the dice formation stays connected at all times.

When a player merges two dice that add up to a value larger than 6, they win. Alternatively, if a player can't perform any action, they lose.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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