Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Card Game
The cards and components that come inside the box. Rulebook not pictured.
The complete game
The various card types
An example of a Silver and a Bronze Fuel Cell.
Stylishly Brutal Game

Control (2016)

Players
2–4
Best: 2
Playing time
5–10 min
Age
14+
6.44
Average rating
954
Ratings
1.43/5
Weight
#5857
BGG rank
Outside top 5,000
Designer:Mattox Shuler
Artist:Mattox Shuler, Kyle Key
Publisher:Matagot +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2.9, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionHand ManagementTake That

Overview

Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first.

To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time.

During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.