GYM (2017)
- This game: Strategy 5, Luck 5, Interaction 9, Complexity 4.9, Theme 3
This game's strategy, luck, interaction, complexity and theme.
Overview
Hook: Unique Team “Picking" (just like those gym class days!) with interesting strategy and manipulation during the event playing phase.
In GYM, players play on 1 of 2 teams, which can accommodate 2, 4 or 6 players. There are 2 phases to the game. The "Pick" phase is just like Gym class! Each team member will choose a Kid from the line up to add to his hand. If a "brat" is acquired, a team member is allowed to influence which 4 (of the 6) events will be played in the next phase. In the "Play" phase, each team member will play a Kid to one of the 4 events on his turn. Playing Kids will also allow an "event action", which may manipulate player hands, Kid positions, and more. Playing a "brat" allows a team mate to reposition a Coach, which reduces chaos at an event, but also makes it more difficult to make changes to the roster. In the end, the team with the most cumulative points from the 4 events is the winner!
Number 10 in the Pack O Game series.
Expansions
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