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ROX, HABA, 2014 — cover
ROX, HABA, 2014 — components
Unbox
300

ROX (2014)

Players
2–4
Best: 4
Playing time
0–15 min
Age
7+
5.56
Average rating
124
Ratings
1.00/5
Weight
#26178
BGG rank
Outside top 5,000
Alternate names:Menhirs
Designer:Günter Burkhardt
Artist:Franz Vohwinkel
Publisher:HABA
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameReal-timePattern Building

Overview

Druids are preparing for a great contest. Who will be the first to restore order to the elements?

In ROX, the druid players are presented with sixty cards that lay scattered on the table. Each card is one of five colors with a matching colored totem in the center of the card, and the border of the card has sixteen symbols in a mixture of the five colors.

To start a round, each player takes a card from the center, looks at the border to see which color/symbol is most prominent, then takes a card of this color, looks at the border, etc. until the player has placed a total of five cards in front of them. One all players have finished, the first player to finish uses a magic eye card to verify that they made the correct color choices for each card that they placed. If they did, they take the highest scoring card for the round; if not, they get nothing.

After a certain number of rounds, the player with the highest score wins.

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