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Hordes (2006)

Players
2–8
Best: 2
Playing time
60–60 min
Age
12+
7.51
Average rating
471
Ratings
3.32/5
Weight
#4909
BGG rank
Top 5,000
Designer:Brian Snoddy, Mike McVey, Matt Wilson (I), Rob Stoddard, Jason Soles
Publisher:Privateer Press +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 6.6, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity6.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyMiniaturesVariable Player Powers

Overview

Hordes can be viewed as either an expansion to Warmachine, or a totally separate game using the same system. Either way, it contains four new factions and is based on the same system. It is 100% compatible with Warmachine. Rather than the steampunk theme of Warmachine, Hordes focuses on the more primitive tribal powers: Trollblood, Skorne, Legion of Everblight, Circle Orboros, Farrow (pig-men) and Gatormen. They wage war with great warbeasts in place of warjacks and, instead of warcasters, have warlocks that draw power from their beasts.

Expansions

Hordes: Evolution
Hordes: Metamorphosis
Hordes Primal Mk II
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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