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HellRail: Second Perdition
HellRail: Second Perdition
Close-up of one of the tiny engines
Tiniest trains known to man...
HellRail - 2nd Perdition: Back of Box

HellRail: Second Perdition (1999)

Players
3–4
Best: 3
Playing time
75–75 min
Age
13+
6.01
Average rating
95
Ratings
2.00/5
Weight
#20160
BGG rank
Outside top 5,000
Alternate names:HellRail Ferrovie Infernali
Designer:James Kyle
Artist:Angelo Porazzi
Publisher:Glastyn Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameTransportationTrainsPick-up and Deliver

Overview

Based on Dante's Inferno, HellRail: 2nd Perdition has players creating rail to deliver the souls of the damned to the appropriate circles of Hell. The card mechanics are clever, as every card can become a load to be delivered, or be used to build rail, move trains, or draw more cards. Additionally, upon arriving at each circle, players have the choice to call forth that circle's powers, possibly putting a serious crimp in their opponents' efforts.

Re-implements:

HellRail

Re-implemented as:

FrachtExpress HellRail: Third Perdition

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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