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Enchanters (2016)

Players
2–4
Best: 2, 3
Playing time
30–60 min
Age
14+
7.00
Average rating
1,461
Ratings
1.93/5
Weight
#2975
BGG rank
Top 5,000
Alternate names:Zaklinacze
Designer:Rafał Cywicki, Jacek Gołębiowski
Artist:Bartek Repetowski, Paweł Niziołek, Marta Fleter, Tomasz Mroziński
Publisher:Gindi +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.9, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameFantasyFightingSet CollectionOpen Drafting

Overview

In the fantasy card-drafting game Enchanters, you create an artifact and upgrade it each turn. Every card you take retains some of its power. As you grow stronger, you can take on more powerful monsters and, if you plan well, even defeat a dragon.

To set up the game, each player takes five crystals, then you shuffle together as many kingdom decks as the number of players, then lay out six cards (either items of enchantments) on the journey track. In the game, players take turns to embark on quests, collecting cards from the journey track by paying with crystals. Acquired cards are placed into adjacent stacks, with something like "Long Sword" going into the item stack and cards like "of Fire" going into the enchantment stack; combined, these cards create the "Long Sword of Fire", and cards grant both temporary bonuses (upper icons and skills) and permanent ones (bottom icons).

Players may attack approaching monsters and defeat them in a simple combat encounter to score points. In combat, you compare your defense against the monster's strength to determine whether you receive damage. Then, you need to accumulate as much attack as the monster's health to defeat it. You keep defeated cards as trophies.

From time to time, you rest in the village to gain crystals or heal wounds. If you do, discard the first card from the journey track. At the end of each turn, replenish the journey track to six cards.

The game ends when the last card is taken or discarded.

Expansions

Enchanters: Browntails Den Promo Card
Zaklinacze: Śmierć w Szlamie
Enchanters: Rage and Laughter
Enchanters: As Above So Below
Enchanters: Wounds Deck
Enchanters: Odyssey
Enchanters: Event Deck
Enchanters: East Quest
Enchanters: Mythic Deck
Enchanters: Port Dasix Promo Card
Enchanters: Darklands
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