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When I Dream cover
Final cards with words
Artwork of the cards (only artwork without the 2 words)
When I Dream, Repos Production, 2017 — components (image provided by the publisher)
When I Dream, Repos Production, 2017 — front cover (image provided by the publisher)
... your mind is floating in the magical world of dreams @ Spiel/17 in Essen
When I Dream, Repos Production, 2017 — sample dream cards (image provided by the publisher)
When I Dream, Repos Production, 2017 — character roles (image provided by the publisher)
Designer Chris Darsaklis is Floating in a Magic world of Boardgame @ Spiel'17 in Essen - Germany
Designer Chris Darsaklis & Artist Eric

When I Dream (2016)

Players
4–10
Best: 6, 7
Playing time
20–40 min
Age
8+
6.92
Average rating
6,263
Ratings
1.19/5
Weight
#1359
BGG rank
Top 5,000
Alternate names:Álmodj Velem! +11 more
Designer:Chris Darsaklis
Artist:Loïc Billiau, Julien Delval, Miguel Coimbra, Vincent Dutrait, Nicolas Fructus, Christophe Swal, Maëva da Silva, Cyrille Bertin, Christine Deschamps, Ismaël Pommaz, Fred Navez, Gaël Lannurien, Éric Azagury, Régis Torres, Anne Heidsieck, Cyril Nouvel, Sébastien Caiveau, Jonathan Aucomte
Publisher:asmodee +16 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 2.4, Theme 6
Strategy5.0
Luck5.0
Interaction9.0
Complexity2.4
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Word GameParty GameReal-timeDeductionTeam-Based GameStorytellingRole PlayingMemoryHidden RolesCommunication Limits

Overview

The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer, put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in!

At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep", wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by.

The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream, trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time, placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not. At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile, when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round, gaining extra points if they managed to equally balance the two piles.

At the end of the round, the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes.

You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player’s imagination, providing a wonderful experience with a unique dream every round.

Expansions

When I Dream: Bonus Cards
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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