Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Strategy Games
Glory To Rome factory visit>>> The moment of truth...
Blackbox Edition - game image for upcoming KickStarter project
Fresh printed cards for Polish edition
Portada edición española por HomoLudicus
Selfmade playerboard
Glory To Rome stops traffic
This came with my Glory to Rome BB Edition card replacements... wubba?
Glory to Rome, completely redesigned
Black Box Edition - revised cover
Glory to Rome. In English. In a box!

Glory to Rome (2005)

Players
2–5
Best: 3, 4
Playing time
60–60 min
Age
12+
7.49
Average rating
14,973
Ratings
2.93/5
Weight
#297
BGG rank
Top 1,000
Alternate names:Dicsőség Rómának! +7 more
Designer:Ed Carter (III), Carl Chudyk
Artist:Ed Carter (III), Klemens Franz, Felix Girke, Igor Wolski, Heiko Günther, Valerio Cioni
Publisher:Lookout Games +7 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 5.9, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity5.9
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameEconomicCity BuildingAncientSet CollectionHand ManagementVariable Phase OrderFollowEnd Game BonusesSudden Death EndingMulti-Use Cards

Overview

In 64 A.D., a great fire originating from the slums of Rome quickly spreads to destroy much of the city, including the imperial palace. Upon hearing news of the fire, Emperor Nero Caesar races back to Rome from his private estate in Antium and sets up shelters for the displaced population. Reporting directly to Nero, you are responsible for rebuilding the structures lost in the fire and restoring Glory to Rome.

Glory to Rome is a card-based city building and resource management game with a novel mechanism. Each card may act as a building, a client, a raw material, or a valuable resource, frequently forcing players into difficult decisions regarding how each card should be used. In addition, much of the game is played from the discard pool, giving players some control over what cards are accessible to opponents. Actions are triggered by a form of card-driven role selection -- the active player leads a role, and other players may follow if they discard a matching card from hand (to the pool). Players who don't follow may 'think' to draw more cards. There are thus strong interactions between the different uses of cards. Scoring is a combination of completing buildings and storing resources, with end-of-game bonuses for storing a diverse assortment. Game length is player-controlled, and is triggered in a few different ways.

The lighthearted artwork of the original editions was replaced by minimalist art in the 'black box' edition, and both have been the source of great controversy. Many of the non-English editions use more conventional artwork.

Expansions

Glory to Rome: Promo Cards
Glory to Rome: Republic Expansion
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.