Spy Alley (1992)
Players
2–6
Best: 6
Playing time
45–45 min
Age
8+
5.72
Average rating
1,347
Ratings
1.50/5
Weight
#13744
BGG rank
Outside top 5,000
Alternate names:Spion
Designer:William Stephenson
Publisher:Eddie's Games, Inc. +3 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 9, Complexity 3, Theme 6
Strategy5.0
Luck5.0
Interaction9.0
Complexity3.0
Theme6.0
This game's strategy, luck, interaction, complexity and theme.
BluffingSpies / Secret AgentsSet CollectionRoll / Spin and MovePlayer EliminationDeduction
Overview
Each player assumes a secret identity (nationality) at the start of the game. The object is for each player to collect all the necessary items of their nationality and land on the winners square. (players need to get a codebook, disguise, key, and password) However, if an opponent guesses your identity before you win, you are out. If they incorrectly guess, then THEY are out. Players bluff by purchasing items of nationalities that they do NOT need to win.
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