Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Wargames
TWWE box cover
Some of the game components: A1 mounted map, A4 Battle mat, blocks and cards
A selection of blocks and cards
Overhead of 1642.
1644 Scenario

This War Without an Enemy (2020)

Players
2
Best: 2
Playing time
60–240 min
Age
12+
7.62
Average rating
248
Ratings
3.86/5
Weight
#6769
BGG rank
Outside top 5,000
Designer:Scott H. Moore
Artist:Nicolas Roblin
Publisher:Nuts! Publishing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 5, Complexity 7.7, Theme 5
Strategy7.0
Luck8.0
Interaction5.0
Complexity7.7
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameCivil WarPike and ShotSecret Unit DeploymentCampaign / Battle Card DrivenHand ManagementArea MovementSimulationDice RollingMinimap ResolutionVariable Set-up

Overview

Description from the publisher:

"This War Without an Enemy" is a 2-player strategic block wargame. The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England.

The game engine will be familiar to anyone who has played a card-driven block wargame, but it adds a number of innovations in order to faithfully simulate both the warfare of the mid-17th century and the unique nature of this conflict that engulfed not only England but also Scotland and Ireland. The game features individual cards deck for each side, two thirds of which contain events. The card decks are adjusted from year to year to reflect the historical progression of the war. The regional nature of much of the conflict is recreated using a system of Leader and Regional blocks as well as rules for regionally-based recruitment. The usual block game mechanics for field battles have been modified with special rules for artillery, cavalry and infantry, while a completely new system has been designed for storming and sieges.

The object of the game is to acquire Victory Points through the capture of cities held by the opponent. In addition, the Parliamentarians can move closer to victory by capturing the King, represented by his own block. Five scenarios are included:

The Full War: up to 26 turns. The Early War: an introductory scenario of 8 turns. The Mid-to-Late War: up to 18 turns. The Mid War: an introductory scenario of 6 turns. Prelude to War: up to 27 turns.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.