Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Thematic Games
Gamenight with blacklight, glowsticks and headlamps
Gamenight with blacklight, glowsticks and headlamps
The Cavers II
Minifigs instead of Meeples
Sub Terra outlined
Only few will make it
Progression of Engineer Player Board Art
Sub Terra
The Sub Terra Graphic Novel Tie-In Cover Art
Sub Terra Custom Horrors

Sub Terra (2017)

Players
1–6
Best: 4
Playing time
60–60 min
Age
10+
7.36
Average rating
6,418
Ratings
2.13/5
Weight
#788
BGG rank
Top 1,000
Designer:Tim Pinder
Artist:Diana Franco Campos
Publisher:Nuts! Publishing +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 4.3, Theme 8
Strategy7.0
Luck9.0
Interaction5.0
Complexity4.3
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

ExplorationAdventureHorrorMazeAction PointsTile PlacementModular BoardVariable Player PowersCooperative GameDice RollingPoint to Point MovementPush Your LuckGrid MovementMap Addition

Overview

Description from the publisher:

A 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels, before the lights flicker out or the darker things beneath the Earth catch up to them...

In Sub Terra players spend their turn exploring and revealing the tunnel system around them, attempting to survive the various perils of the cave, from floods and cave ins to gas leaks and scree. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily.

New tiles are placed from a randomised stack of cave features, which determines whether you'll be hit with a dead end or a range of new options.

At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below.

These cards are finite, and when they run out, your torches flicker and the air feels tight, and your chance of survival diminishes quickly.

Expansions

Sub Terra: Investigation
Sub Terra: Extraction
Sub Terra: Annihilation
Sub Terra: Incubation
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.