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Villannex (2nd Edition + expansions) (2016)

Players
1–4
Playing time
5–15 min
Age
6+
6.81
Average rating
32
Ratings
0.00/5
Weight
#21011
BGG rank
Outside top 5,000
Designer:Takahiro Amioka
Artist:Takahiro Amioka
Publisher:Japon Brand +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 0, Theme 5
Strategy5.0
Luck5.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameCity BuildingSimultaneous Action SelectionOpen Drafting

Overview

In Villannex, each player receives six cards which mostly show buildings, plus two production cards which can be used to produce either the products on the left side of a card or the products on the right.

Now each player chooses four of the six cards and shows them to everyone. Then, each player simultaneously picks two cards and puts them on the table, deciding whether to produce the left or the right products. Finally, each village (consisting of two cards) is scored. Each card has a text explaining the points it yields, sometimes depending on one's own products or everyone else's or a mixture of these. The highest scoring village wins.

From the rules: A couple of villages are about to be annexed, and the mayors have gathered for a friendly meeting. As the liquor goes down, one of them starts to brag about his village. And the others can’t just sit there and listen. One thing beats the next, and the alcohol helps them exaggerate. In the end, the mayors end up having a match for who’ll be the next mayor. Whoever has the best developed village, whoever uses their resources best will be the winner! And as you know, that’s your village. You just have to show the others!

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