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Temporum: Alternate Realities, Rio Grande Games, 2016 — front cover (image provided by the publisher)
Expansion and base component lists
Expansion and base rulebook covers
Expansion and base contents (minus cards and board)

Temporum: Alternate Realities (2017)

Players
2–5
Best: 3, 4
Playing time
30–60 min
Age
14+
7.35
Average rating
50
Ratings
2.50/5
Weight
Designer:Donald X. Vaccarino
Artist:Alayna Lemmer-Danner
Publisher:Rio Grande Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 5, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity5.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Expansion for Base-game

Overview

Description from the publisher:

What is time? Is it like a river? Or maybe an ocean? Is it like up, but sideways? Is it churning chaos, background noise, held together only briefly by our own awareness of it? You don't know. You just work the machinery; someone else built it. To you, time is a means to an end, a glorious end in which humanity's crowning achievement turns out to be your own benevolent rule. It's a simple process of weeding through the alternatives, snipping prudently — an ungrateful utopia here, a useless revolution there. In the end, from the Age of Atlantis to the Zombie Apocalypse, the eras will sing your praise.

Temporum: Alternate Realities, an expansion for Temporum, adds 48 more Zones and 60 more Player cards, plus chits and cards used by the new Zones.

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