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My personal sturdy magnetized scaled version
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Everything packed in a tablet sleeve box

Space Base Mutiny (2016)

Players
2
Best: 2
Playing time
5–15 min
Age
10+
5.34
Average rating
67
Ratings
1.00/5
Weight
#28054
BGG rank
Outside top 5,000
Designer:Colin Thom
Publisher:(Self-Published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 2, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity2.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionSet CollectionArea Majority / Influence

Overview

Description from the publisher:

Command units with unique race powers to take over systems in the base. Then turn those systems against your opponent!

Space Base Mutiny is a fast-paced game with a sci-fi theme. The goal is simple; a player wins when he or she has used up all of her tokens. On your turn, you can use a unit to invade an enemy space OR remove a unit from a system you control to use that system's power. You then check to see which systems (if any) you gained control of.

The game features Area Collection Powers. When you occupy 3 spaces of the same color, you gain control of that color system. Each system gives you a special power that you can use on future turns. You can use the Weapons System to attack 2 adjacent units, the Air Lock System to jettison 2 enemy units into the vacum of space, the Gravity System to tumble units around the base, and the Command System to negotiate disarmament.

In addition to these system powers, each token has one of 6 unique race powers. Each time you place a token to invade a space, you trigger that tokens's race power. Cyborgs hack into the systems, Parasites infect enemy tokens, Telepaths use mind control to attack adjacent tokens, Space Worms breach the hull to attack outer tokens, Humans negotiate disarmament, and Blobs copy the race powers of the tokens they attack.

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