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Celestia: grappling hook - supply of cards
Celestia: Grappling hook - promo card (front)
First edition - Front and back of the card

Celestia: Grappling Hook Promo Card (2016)

Players
2–6
Best: 5, 6
Playing time
30–0 min
Age
8+
7.21
Average rating
173
Ratings
1.00/5
Weight
Alternate names:Celestia: Grapin +2 more
Designer:Aaron Weissblum
Artist:Gaetan Noir
Publisher:hobbity.eu +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 5, Complexity 2, Theme 8
Strategy5.0
Luck10.0
Interaction5.0
Complexity2.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

Card GameAdventureExpansion for Base-gameAviation / FlightBetting and BluffingPush Your Luck

Overview

When you leave the airship for treasure and the captain succeeds in the next leg of the voyage you may shoot your grappling hook and get back on board. Obviously playing this special card means you'll have to leave the treasure from the previous city behind. You can't hang on to a rope without letting go of your heavy load.

Grappling hook: Can be played by: a passenger who just left the ship Can be played when: the captain announces that the journey will continue Has for effect: that the passenger who plays this card may climb back on board of the air ship (whilst leaving the last claimed treasure behind)

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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