Table Town
TABLE TOWN
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Box
Contents
Board in Russian version
Mower, Axe and cars
Russian edition 2016 (box back side)

Zombergeek (2016)

Players
2–5
Best: 4
Playing time
20–45 min
Age
8+
5.33
Average rating
196
Ratings
1.00/5
Weight
#29788
BGG rank
Outside top 5,000
Alternate names:Зомби в доме
Designer:Evgeny Kolodin
Artist:Polina Nesterova
Publisher:Magellan
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 2, Theme 8
Strategy5.0
Luck7.0
Interaction5.0
Complexity2.0
Theme8.0

This game's strategy, luck, interaction, complexity and theme.

ExplorationAdventureChildren's GameFightingZombiesPick-up and DeliverRoll / Spin and MoveGrid MovementSemi-Cooperative GameVariable Set-up

Overview

You and your friends have missed the right turn and find yourself in a dark wood. You are run out of fuel and it’s getting dark outside.

Suddenly there is a nice cosy mansion in front of you. You and your friends being naive as kids have no choice but to come in and find lots of zombies, aggressive dogs, venomous spiders and chaos! Move! Save your life, board up the windows and kill the hellish zombies!

Gameplay: players move across the house (one cell a turn), search for useful items, block windows and doors, fight zombies. The game field is a map containing hidden dangers (zombies and other monsters) and items (weapons, aid kits, boards for blocking windows and doors). Your goal is to find the car keys and gas, and then escape. Most preferably, escape without losing anyone. Each character has unique properties that help them and the entire team. For example, the police girl has a gun and she doesn’t need to look for one in the house.

A fight against zombies is simulated with a rotating arrow with a range of possible results, from a victory to fleeing the battlefield or suffering a wound. Weapons can modify the result.

If a monster eats your character, you become a zombie chief. With your help, zombies can chase living characters, block their access to rooms or specific items.

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