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Action over the front
Colorful aircraft counters marked with the names of historical aces
2nd edition
Modified SOPWITH, with scratchbuilt 3-D planes. Wings and tails are made from scans of the counters, with toothpick bodies. Clouds are hobby foam sheet. Balloon is low-density polyclay.
Sopwith Counter Sheet

Sopwith (1978)

Players
2–6
Best: 2, 3, 4, 5, 6
Playing time
60–60 min
Age
8+
6.76
Average rating
126
Ratings
1.75/5
Weight
#12983
BGG rank
Outside top 5,000
Designer:David Dyer
Publisher:Gametime Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 3.5, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity3.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IAviation / FlightSimultaneous Action SelectionHexagon GridDice RollingAction QueueProgrammed Movement

Overview

A simple, fast-playing and very enjoyable game of World War I aerial dogfighting.

The board is hexagonal, and up to 6 players may play at once. You have your own airstrip, to which you can return for repairs and ammunition reload; however, their approach is severely constrained, leaving you vulnerable to other players awaiting to pounce on you. Each player simultaneously selects which way he'll fly, and later on the bullets rip through the air. Clouds complicate maneuvers somewhat.

Similar to Blue Max but a lot simpler.

The game was originally published by Gametime Games. A second edition was published (apparently by the designer) under the company name "Gamer."

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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