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Crazy Karts: accelerator cards

Crazy Karts: Accelerators (2016)

Players
3–8
Playing time
45–60 min
Age
8+
6.33
Average rating
9
Ratings
0.00/5
Weight
Alternate names:Szalone Wózki: Niezwykla Gra Druzynowa
Designer:Charles-Amir Perret
Publisher:Portal Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 10, Complexity 0, Theme 7
Strategy5.0
Luck5.0
Interaction10.0
Complexity0.0
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyRacingExpansion for Base-gameModular BoardTeam-Based GameSimultaneous Action SelectionHand ManagementAction Queue

Overview

A set of 4 cards (one for each faction) which can either provide one steering wheel to power an action or (when played in a specific slot) add an additional effect.

Mummies: If placed on the Lasso action, you may move 1 obstacle in your shooting range, 1 space in any direction.

Dwarves: If placed on the Ram action, you don't stop on the first obstacle you hit this round.

Goblins: If placed on the Turn & Go action, you may Turn at any moment during your movement.

Elves: If placed on the Power Up action, you may activate a second Power Up token this round.

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