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Firefly: The Game - Crime & Punishment Game Booster - Components straight out of the box
Firefly: The Game - Crime & Punishment Components
Firefly: The Game - Crime & Punishment Game Booster - 40 new Misbehave Cards and 10 new Alert Cards
Box front
Firefly: The Game - Crime & Punishment Box

Firefly: The Game – Crime & Punishment (2017)

Players
1–0
Playing time
120–0 min
Age
14+
8.07
Average rating
556
Ratings
3.00/5
Weight
Designer:John Kovaleski, Sean Sweigart, Aaron Dill
Artist:Katie Dillon
Publisher:Battlefront Miniatures Ltd +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 10, Complexity 6, Theme 9
Strategy5.0
Luck9.0
Interaction10.0
Complexity6.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExpansion for Base-gameMovies / TV / Radio themeTravelSpace ExplorationPick-up and DeliverTradingVariable Player PowersOpen DraftingArea MovementDice RollingTake That

Overview

Getting’ the job done just got more interesting. Announcing the Crime & Punishment Game Booster for Firefly: The Game

The Game Booster adds 40 new cards to the Misbehave Deck, presenting more hassles, hardships and the rare opportunity to those crews that might indulge in a bit of criminal behavior now and then. Of course, when there’s trouble in the ‘Verse, you can be sure the Alliance won’t be far behind, new Alliance Priority Alerts affect the entire game with sweeping new temporary conditions. The Game Booster also adds two new Story Cards and two new Set Up Cards.

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