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Fall 2006 edition -- all bits
New Troop cards. These require mages to field.
New Box -- Top
New Box -- Bottom
Inside joke: Creatures from Conquest of the Fallen Lands make an appearance in the artwork of the Belfort district board
Conquest of the Fallen Lands
Red is getting hemmed in!
close to game end-- note how player color markers are clustered, since hexes you own provide bonuses to conquering adjacent hexes.
all troop cards
My kids, a family friend, and I playing the "Normal rules" using a set from the original test run - Lehavim, Israel, Jan 2008

Conquest of the Fallen Lands (2005)

Players
3–5
Best: 3, 4
Playing time
90–90 min
Age
10+
6.76
Average rating
788
Ratings
2.36/5
Weight
#4875
BGG rank
Top 5,000
Alternate names:Герои тёмных земель
Designer:Andrei Burago
Artist:Josh Cappel, Wayne O Connor
Publisher:Assa Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.7, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyMedievalModular BoardEnclosure

Overview

In Conquest of the Fallen Lands, you and your fellow players have a task to free a land invaded by vile hordes of monsters, and win back the treasures they plundered.

The game board is composed of hex tiles representing orc scouting parties, encampments, fortifications, dragons, etc. Each tile has a difficulty level.

Players take turns conquering these tiles by playing troop cards on them. Each conquered tile creates new opportunities to tackle tougher tiles around it, both for you and your opponents (so you have to be careful!).

Conquering a tile gets you a reward equal to its difficulty level. This money is used in the game to purchase assets and abilities, and it is also used to determine who has won this game, once it's over.

A number of magic cards introduce a variety of special effects and abilities that can greatly benefit the players.

The game includes two rule sets, Normal and Advanced, that play very differently:

The Normal game is very accessible; it is a lighter game that plays with little downtime and yet has a lot of strategic depth. The Advanced rules lead to a more complex game that can sometimes be a bit of a brain burner. It also moves at a much slower pace.

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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