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Playing board and pieces, early in a three player game.
Close up of museum section of game board with numerous exhibit rooms filled.
Museum Filled at the End of a Game (White Won)
portrait gallery
Contents - what you get when you open the box.
Mykerinos bits
Museum
Mykerinos conversion with Amun Re
Light and Shadows
4 Player game with Nile

Mykerinos (2006)

Players
2–4
Best: 4
Playing time
30–60 min
Age
10+
6.84
Average rating
4,029
Ratings
2.56/5
Weight
#1755
BGG rank
Top 5,000
Designer:Nicolas Oury
Artist:Arnaud Demaegd
Publisher:Rio Grande Games +4 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 5.1, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity5.1
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

ExplorationModular BoardHand ManagementArea Majority / InfluenceSquare Grid

Overview

1899. For more than a century, the European public has been fascinated by Egyptology and the discoveries of Denon, Champollion, Petrie and others. Seeking adventure and glory, teams of archaeologists search the sands of Egypt for hidden treasures.

Mykerinos. Embody archaeologists seeking relics from ancient Egypt for powerful benefactors. Will you be convincing at the museum's final exhibition?

The game takes place over four rounds. The game board is composed of four (or six in the last round) areas of two cards. These cards have 6 squares, possibly occupied by an obstacle (pyramid), and belonging to one of five benefactors (with their own color and symbol): Sir Brown, Lady Violet, Miss Blackmore, Lord Lemon and Colonel Tangerine.

Each player has their own personal pool of archaeologists that can be used to: - Start an excavation (requiring one archaeologist) - Expand an excavation (requiring two archaeologists in addition to one archaeologist already on the board) - Play a benefactor previously earned - Pass

Benefactors give special benefits like moving over an obstacle or retrieving archaeologists faster, etc ...

Once all players have passed, we resolve the board according to area control. The player in the first position can either take a card available or go to the museum. Other players can then do the same. Ties are resolved according to player order.

Going to the Museum adds value for a colour at endgame to the cards collected (x2, x3 or x5).

At the end of the 4th round, the final exhibition is resolved and the winning player will be whoever collected the most prestige between: - Points on the cards collected during game - Points by colour benefactors (according to position in the museum) - Bonus points for sets of cards (1 in every colour of benefactors).

Expansions

Mykerinos: The Nile
Ystari Box
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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