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A winning set-up for white.
Knight Moves - Family Games Inc.
Black can't prevent White victory
A game in progress with curious onlookers.
Initial Setup

Knight Moves (2005)

Players
2
Best: 2
Playing time
10–10 min
Age
8+
6.42
Average rating
59
Ratings
2.80/5
Weight
#20122
BGG rank
Outside top 5,000
Alternate names:Razzle Dazzle
Designer:Don Green (I)
Publisher:Family Games, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 5.6, Theme 3
Strategy5.0
Luck5.0
Interaction5.0
Complexity5.6
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyGrid MovementRaceSquare GridPattern Movement

Overview

From the publisher's website:

Two combatants must outsmart each other in their attempt to maneuver their sphere to the opposite side of the playing field. But to do so, each rival must first lay down a course of wooden blocks from which their sphere can be catapulted. Moving the blocks like Knights in the game of Chess, precise positioning is of the utmost importance in order for the sphere to capture the win.

In this fast-paced game, suggestive of basketball meets Chess, two players try to move their marble to the opposite side of the board, using 5 wooden "blocks" as passing instruments. A player may either pass the ball or move a block like a Knight in a game of Chess. The ball may be passed in any direction, but the block with a ball may not be moved. It is competitive, it is strategic, and it is quick. So get ready to Razzle-Dazzle your opponent.

Online Play

Super Duper Games Gamerz (turn based)

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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