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To Court the King (2006)

Players
2–5
Best: 3
Playing time
45–45 min
Age
10+
6.46
Average rating
4,110
Ratings
1.73/5
Weight
#2740
BGG rank
Top 5,000
Alternate names:Um Krone und Kragen +1 more
Designer:Thomas Lehmann
Artist:Volkan Baga, Taira Akitsu
Publisher:Rio Grande Games +2 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 10, Interaction 5, Complexity 3.5, Theme 5
Strategy5.0
Luck10.0
Interaction5.0
Complexity3.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceMedievalOpen DraftingPattern BuildingDice RollingRe-rolling and Locking

Overview

In this game, the players are petitioners at the royal court, trying to gain the King's favor. To do so, they must first gain the help of the servants and petty officials at the court, who can then help them gain access to the nobility, who, in turn, can help to reach the king.

The game is played in turns. On their turn, a player will gather their dice, roll them, set aside at least one, and roll the remaining dice again, until all dice have been set aside. After that, they select a character who will help. Each character requires a certain combination of dice (such as two pairs or dice that show at least 30 points). The character will give the player some benefits on later rolls, such as an additional die or the ability to modify the results of a roll.

The game ends when a player gains the support of the Queen (and temporary favor of the King, winning ties in the final roll-off). Now, all players try to gain a dice result of as many equal dice as possible (7x 2s, 8x 6s, etc). The player who gets the longest, highest result gains the favor of the King and wins.

Contents: 12 Dice, 60 character cards, 5 player aids, 1 marker, rules.

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