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Playing the "moonshine"-variant - Everytime a player is killed his candle is blown out ;-)
Player aid (can hold up fingers to indicate who's who)
An interesting play area set up at the Suddeutsche Spielmesse 2009 in Stuttgart
Game components
courtesy of http://www.asmodee-us.com

The Werewolves of Miller's Hollow: New Moon (2005)

Players
8–18
Best: 13, 14, 15, 16, 17, 18
Playing time
30–30 min
Age
8+
6.63
Average rating
1,207
Ratings
1.52/5
Weight
Alternate names:Los Hombres Lobo de Castronegro: Luna Nueva +6 more
Designer:Philippe des Pallières, Hervé Marly
Artist:Alexios Tjoyas
Publisher:asmodee +5 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 10, Complexity 3, Theme 10
Strategy5.0
Luck5.0
Interaction10.0
Complexity3.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

BluffingHorrorParty GameDeductionMurder / MysteryExpansion for Base-gameVariable Player PowersVotingTeam-Based GameRole PlayingPlayer Elimination

Overview

New Moon, the first expansion for The Werewolves of Miller's Hollow, requires the base game in order to play and it adds to the game:

36 event cards 5 new roles for the villagers: the idiot, the elder, the piper, the scapegoat, the savior 9 new variants/playing suggestions, e.g., playing in the dark with a candle in front of each player's face and blowing the candle out when the player dies, or instead of the werewolves eating civilians, they contaminate the civilians, leaving them without rights or powers Rules allowing for many game variants

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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