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Front of countersheet
Set Up
The game's cards, in their plastic card-sleeve holder
DG S&T 322 - Banana War Rules Coversheet

Banana Wars: US Intervention in the Caribbean 1897-1933 (2020)

Players
2
Best: 2
Playing time
0–0 min
Age
0+
7.12
Average rating
34
Ratings
2.25/5
Weight
#18839
BGG rank
Outside top 5,000
Alternate names:Banana Wars: US Intervention in the Caribbean 1897-1933
Designer:John Poniske
Artist:Joe Youst, Nadir Elfarra, Chris Dickson
Publisher:Decision Games (I)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 4.5, Theme 5
Strategy7.0
Luck7.0
Interaction7.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IPost-NapoleonicCampaign / Battle Card DrivenSimulationDice RollingArea Majority / Influence

Overview

Description from the publisher:

US intervention in Latin-America involved the US Marine Corps, Army and Navy. Caribbean nations were invaded, occupied, and sometimes native politicians deposed. Battles with native rebels were frequent. Protecting and promoting economic concerns lay at the root of US military intervention. Businesses such as the United Fruit Company and the Standard Fruit Company sought to control the Caribbean banana, sugar and tobacco trade. Our doughboys became their enforcers.

"Banana Wars" is a delightful, card-driven whack-a-mole game in which the US player stamps out insurrections while the Insurrecto player creates an unending string of crises to exhaust US resources.

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