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Caramba (Amigo) 2017 publicity still
Caramba, AMIGO Spiel, 2017 — gameplay situation
CARAMBA
CARAMBA Cover
Caramba! (Amigo) 'Spaß' katalog entry

Caramba (2017)

Players
2–4
Best: 3
Playing time
0–20 min
Age
7+
5.81
Average rating
95
Ratings
1.00/5
Weight
#23409
BGG rank
Outside top 5,000
Designer:Haim Shafir
Artist:Markus Wagner, Marina Zlochin
Publisher:AMIGO
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck9.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

DiceDice RollingReal-Time

Overview

You want to grab the game figures in Caramba, but they can be grabbed away from you again if you're not quick enough to end the round.

Each player has five special dice that show black on three sides, blue on two, and red on one. At the start of each round, black, blue and red tokens are placed in the middle of the playing area, then everyone starts rolling their dice, rerolling whenever and whichever dice they desire. When they've met the goal — presumably having all of the dice the same color — they can grab that token from the center of the table or from whoever currently holds it. The rounds ends only after all tokens have been claimed and when someone knocks three times on the table. Whoever holds the black token advances their cube one space on the scoring track, while the blue and red tokens advance a cube two and three spaces respectively.

Whoever circles the scoring track first wins!

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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