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Flagship: Prometheus Unchained
Flagship: Prometheus Unchained
Card Samples - Orders - Standing Nations
Card Samples - Orders - Kirikin Swarm

Flagship: Prometheus Unchained (2002)

Players
2–4
Playing time
180–180 min
Age
10+
5.99
Average rating
185
Ratings
2.08/5
Weight
#15697
BGG rank
Outside top 5,000
Designer:Dan Verssen
Artist:John Zeleznik, Ro Sato, Andrew Romine, Andrew Harlow, Ryuichiro Aikawa, William Arance, David Carlson, Justin Hammond, Chris Richardson
Publisher:GMT Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 4.2, Theme 6
Strategy5.0
Luck5.0
Interaction5.0
Complexity4.2
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Card GameScience FictionCampaign / Battle Card Driven

Overview

Flagship is an easy-to-learn, fast-paced, card game of tactical starship combat. The four galactic races are the Heisenberg Dynasty (Blue), Freeman Followers (Green), Nation's Pride (Yellow), and Kirikin Swarm (Purple). The former two are available in the game: Prometheus Unchained, while the latter two are available in the only released expansion: Flagship: Coyote Stands.

In a basic tactical skirmish scenario, each player chooses a race and uses a point system to select their fleet, which must include a Flagship and a Commander. Each player chooses how to align his ships (think rows, similar to Modern Naval Battles), while considering their ship's optimal firepower: Direct and Boarding (typically) at range 1 or Guiding at range 2. Game ends when one player's Flagship is destroyed.

There are other scenarios available with different victory conditions and formats of gameplay.

Integrates with:

Flagship: Coyote Stands

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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