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Shadows over Blue Moon City
Blue Moon City
Close up of player tokens.
Player Pawns
Blue Moon City
Blue Moon City
Tile holder inspired by MVDZIGN.  The center tiles are a little higher to ease flipping and also made a 3d obelisk for scoring.  The base is the same size as a tile so you can use it on the board if you so choose.
Blue Moon City
Blue Moon City
Purple completes a part of the Royal Palace

Blue Moon City (2006)

Players
2–4
Best: 3, 4
Playing time
30–50 min
Age
14+
7.04
Average rating
9,050
Ratings
2.29/5
Weight
#929
BGG rank
Top 1,000
Alternate names:Mesto Modrega Meseca +3 more
Designer:Reiner Knizia
Artist:James Nelson, Franz Vohwinkel, Michael Phillippi, John Matson, Nicolas Fructus, Todd Lockwood, Daren Bader, Scott Fischer, Lars Grant-West, Jim Nelson
Publisher:Fantasy Flight Games +10 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 7, Complexity 4.6, Theme 6
Strategy5.0
Luck5.0
Interaction7.0
Complexity4.6
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

FantasyCity BuildingSet CollectionModular BoardHand ManagementArea Majority / InfluenceGrid Movement

Overview

Blue Moon City - the board game - picks up where the two-player game, (Blue Moon), ended: the reconstruction of the destroyed city of Blue Moon. The board, illustrated by Franz Vohwinkel as well as many well-known American fantasy artists, consists of 21 large building tiles, which show building plans on one side and the buildings in their reconstructed glory on the other. As in the 2-player game, the game includes 3 large molded plastic dragons.

At the start of the game, the board tiles all show their building plan sides. The object of the game is to use cards featuring the races of Blue Moon to help rebuild the city and, at the end, put the large Crystal of the Obelisk in the middle of the city back together. Whenever a building is completely rebuilt, its tile is turned back over to its rebuilt side. The players who helped with a building get crystals and dragon favors, which can be traded in for crystals at certain times.

The player who first manages to add the required number of markers by paying crystals to the Obelisk wins the game. (four markers in a 4-player game, five markers in a 3-player game, and six markers in a 2-player game)

There are two mini-expansions for this game (Blue Moon City: Expansion Tile Sets 1 & 2), each consisting of two tiles that can be added to the main game either separately or combined. The first mini-expansion was included with the Der Knizia Almanach. The second mini-expansion was included in the 6/06 issue of Spielbox.

Rules changes

Original Knizia design--after dragon scales score, ALL players discard scales. This rule was modified by the publisher. [citation needed] In original printings such as Kosmos and FFG for 4-3-2 players the game uses 15-12-9 dragon scales. In later edtions new publisher CMON changed this to 12-9-7 scales.

Expansions

Blue Moon City: Expansion Tile Sets 1 & 2
Blue Moon City: Hospital & Meeting Hall Promo Tiles
Blue Moon City: Theater & Golden Shrine Promo Tiles
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