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Some of my Rivets Boppers from Martian Metals - Circa 1980-82
Drawings of the Five Rivets: Jack, Rocket, Tiny, Dive, and Big
Full page magazine ad from The Space Gamer No. 23 - May/June 1979
Rivets: a sheet of uncut counters. One unusual thing about these is that they are completely cut in one direction, but not even scored in the other direction.
Rivets: quality scan showing the cover art from the first edition.

Rivets (1977)

Players
2
Best: 2
Playing time
30–30 min
Age
10+
6.42
Average rating
232
Ratings
2.00/5
Weight
#11038
BGG rank
Outside top 5,000
Designer:Robert Taylor
Artist:Russell Ansley, Brian Wilson
Publisher:Metagaming
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4, Theme 6
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionWargameHexagon GridAction Queue

Overview

Microgame #5 in the Metagaming Microgames series.

From the rulebook...

"The Boppers were robotic war machines. When the war ended and everyone was dead, the Boppers kept on fighting. But what else could you expect from robots with an average intelligence of an electric can opener?

Rivets is a tactical level science fiction game of robotical warfare in the 22nd century. The players choose their robot armies, program them, and maneuver them to destroy the computer complex that controls the enemy's robots.

Game components include this rulebook, an 8 1/4" by 14' game map, and 118 counters"

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