Table Town
TABLE TOWN
Tabletop community
Home · Hot games · Fantasy
Shojo

Ninja All-Stars: Shojo (2016)

Players
2–4
Playing time
60–90 min
Age
0+
5.50
Average rating
7
Ratings
0.00/5
Weight
Publisher:Soda Pop Miniatures +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 5, Complexity 0, Theme 9
Strategy5.0
Luck9.0
Interaction5.0
Complexity0.0
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyAdventureSportsExpansion for Base-gameCollectible ComponentsFightingMiniaturesHumorVideo Game ThemeDice RollingGrid Movement

Overview

Shojo is a mercenary ronin for Ninja All-Stars. Ronin bring potent new abilities to a player’s team that are entirely unique to them. As mercenaries, ronin may be used by any player, on any team. This makes ronin invaluable assets for every team, regardless of clan, since they may be used to supplement a team’s weaknesses in battle or further augment their strengths.

The captain of the magnificent trading vessel, Tako-Tako, is as famous for her wild ways as for her wondrous wares. Shojo loves a party, and she brings one (or more) with her wherever she makes berth. A fearless navigator, she is equally masterful with the sword, which she hastily employs with typhoon fury—so long as the sake lasts, that is.

Highlights:

Introduces Unique Abilities Fully Assembled Model Spirited, Swashbuckling, Sake-Slamming Mercenary Hero

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

View on BoardGameGeek ↗

Discussions

BGGView discussions on BoardGameGeek

Be the first to discuss

Reviews

No reviews yet
to write a review.