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Rising Sun: Dynasty Invasion (2018)

Players
3–6
Best: 4, 5
Playing time
90–120 min
Age
14+
8.21
Average rating
1,585
Ratings
3.13/5
Weight
Alternate names:Felkelő Nap: Uralkodóházak +8 more
Designer:Eric M. Lang
Artist:Adrian Smith
Publisher:asmodee +8 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 6, Interaction 10, Complexity 6.3, Theme 9
Strategy10.0
Luck6.0
Interaction10.0
Complexity6.3
Theme9.0

This game's strategy, luck, interaction, complexity and theme.

FantasyWargameBluffingNegotiationExpansion for Base-gameMiniaturesMythologySet CollectionVariable Player PowersSimultaneous Action SelectionOpen DraftingArea MovementVariable Phase OrderArea Majority / InfluenceTake That

Overview

Sailing across the ocean from another land, the Dynasty Invasion brings two full new Clans, who will count on their own Seven Lucky Gods and introduce an extra Set of Season cards! This expansion brings a lot of extra variety to Rising Sun, featuring two Clans that forego the allegiance of Japanese Monsters, relying on their own Seven Lucky Gods instead.

The Dynasty Invasion expansion box contains:

27 Miniatures 1 Moon Clan Daimyo 3 Moon Clan Shinto 3 Moon Clan Bushi A 3 Moon Clan Bushi B 1 Sun Clan Daimyo 3 Sun Clan Shinto 3 Sun Clan Bushi A 3 Sun Clan Bushi B 7 Lucky Gods 4 Plastic Clan Markers 2 Clan Screens 1 Political/War Tile 8 Stronghold Tokens 15 Season Cards 7 Lucky God Monster Cards 22 Miniature Bases

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