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Full spread at the Orange Nebula office
Sestra, Lorekeeper
Gameplay Images. Marc Neidlinger.
Proposed Box (flat)
Metal never looked more delicious
Individual Player Trayz
3mm black core. Be careful with these.
Play tray design by Noah at Gametrayz
Final Box
Vindication minis painted

Vindication (2018)

Players
2–5
Best: 4
Playing time
45–150 min
Age
14+
7.76
Average rating
8,404
Ratings
3.11/5
Weight
#307
BGG rank
Top 1,000
Designer:Marc Neidlinger
Artist:Bartek Fedyczak, Emiliano Cordoba, Noemi Konkoly, Phu Thieu, Brett Carville
Publisher:Lucky Duck Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 6, Interaction 7, Complexity 6.2, Theme 7
Strategy7.0
Luck6.0
Interaction7.0
Complexity6.2
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationModular BoardHexagon GridOpen DraftingDice RollingVariable Phase OrderArea Majority / InfluenceWorker PlacementEnd Game BonusesOwnershipMap Addition

Overview

Vindication (formerly Epoch: The Awakening) is a highly strategic, fantasy-based tabletop journey for 2-5 players. Play time is 15-30 minutes per player.

Thrown overboard for a life of wretchedness, you wash ashore a hostile island ruins — completely alone with nothing except the breath in your lungs and an undaunted spirit.

Through your advanced resource management, area control tactics, and freeform action selection, you’ll add companions to your party, acquire bizarre relics, attain potent character traits, and defeat a host of unusual monsters in the ultimate goal of mastering heroic attributes — and regaining honor.

You may perform 3 actions on each turn in the order you feel is most advantageous that turn: activate a companion, travel to a new location, and interact with a map tile. Many actions require the the use of your influence to gain attributes in a one-of-a-kind heroic attribute alchemy system, which is leveraged to gain the game's most powerful rewards. For example, you can meditate at a spire to gain inspiration. You can train at a fort to gain strength. But then you can combine your inspiration and strength to gain the courage (inspired strength) which allows you to perform a bounty hunt.

There are distinctive end-game triggers that can be affected through game play, over 72 unique card abilities that can be merged in unusual ways for potent combinations, and fresh tile placement each game for high replayability.

Expansions

Vindication: Promo Pack
Vindication: Leaders & Alliances
Vindication: Community Promo Pack
Vindication: Board Game Spotlight Promo Cards
Vindication: Dice Tower 2019 Promo Cards
Vindication: Man Vs. Meeple 2019 Promo Cards
Vindication: Promo Pack 2020
Vindication: Odyssey
Vindication: World Box Odyssey Bundle
Vindication: Wintertide Promo Pack
Vindication: Chronicles
Vindication: Board Game Revolution Promo Cards
Vindication: Villages & Hamlets
Vindication: Community Promo Pack 2
Vindication: Overgrowth Promo Pack
Vindication: Dice Tower 2022 Promo Cards
Vindication: Man Vs. Meeple 2022 Promo Cards
Vindication: Penitence Promo Pack
Vindication: Remnants of the Ancients
Vindication: Quackalope Promo Cards
Vindication: Board Game Co. Promo Cards
Vindication: Dreams & Nightmares
Vindication: Maelstrom Card Pack
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