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Decrypto, Le Scorpion Masqué, 2017 — front cover, English (image provided by the publisher)
Team screen WORK IN PROGRESS
Getting ready for the holidays with Decrypto
Decrypto at The Loaded Die game store
The mighty floppy
Code cards tabletopsavants
Game mascot
Game mascot
Decrypto, Le Scorpion Masqué, 2018 — box and components (image provided by the publisher)
Decrypto Components

Decrypto (2018)

Players
3–8
Best: 4, 6
Playing time
15–45 min
Age
12+
7.76
Average rating
28,049
Ratings
1.83/5
Weight
#117
BGG rank
Top 1,000
Alternate names:Decrypto XL +12 more
Designer:Thomas Dagenais-Lespérance
Artist:NILS, Fabien Fulchiron, Manuel Sanchez
Publisher:asmodee +20 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 9, Complexity 3.7, Theme 4
Strategy5.0
Luck5.0
Interaction9.0
Complexity3.7
Theme4.0

This game's strategy, luck, interaction, complexity and theme.

Word GameParty GameDeductionSpies / Secret AgentsTeam-Based GamePaper-and-PencilTargeted CluesCommunication Limits

Overview

Players compete in two teams in Decrypto, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.

In more detail, each team has its own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: one team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team's four words are "pig", "candy", "tent", and "son", then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure.

Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say "sucker-prince-stake". The other team then attempts to guess our numbered code. If they're correct, they receive a white mark of success; if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)

The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between four and seven rounds. If neither team has won after eight rounds, each team must attempt to guess the other team's words; whichever team guesses more words correctly wins.

Expansions

Decrypto: AI Serial – Rob Daviau 01
Decrypto: AI Serial – Bruno Cathala 01
Decrypto: Expansion #01 – Laserdrive
Decrypto: Klingon
Decrypto: AI Serial – Ambrenise 01
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