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By popular demand, here is my four year-old daughter learning the fundamentals of wargaming with Afrika Korps
Afrika Korps
The opening move of Operation Compass, a 1985 variant to Afrika Korps published in The General magazine.
I've made a larger version of the map, printed from VASSAL in a plotter.
Afrika Korps mythic cover art

Afrika Korps (1964)

Players
2
Best: 2
Playing time
180–180 min
Age
12+
6.31
Average rating
1,106
Ratings
2.24/5
Weight
#6330
BGG rank
Outside top 5,000
Designer:Charles S. Roberts
Artist:Jean Baer
Publisher:The Avalon Hill Game Co
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 4.5, Theme 5
Strategy7.0
Luck9.0
Interaction5.0
Complexity4.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice RollingGrid MovementRatio / Combat Results TableVariable Set-upMovement PointsZone of Control

Overview

Afrika Korps is an easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games.

—user summary

Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa, Hitler dispatched General Erwin Rommel to forestall a seemingly inevitable Axis defeat. Reorganizing the forces under his command as the Deutsches Afrika Korps (DAK), Rommel immediately launched the first of his legendary desert offensives.

Now, the legend of "The Desert Fox" is recreated. From April 1941 through the climatic battle at El Alamein in later 1942. Afrika Korps simulates the mobile conflict between Rommel's Panzerarmee Afrika and the British Eighth Army defending Egypt and the Suez Canal. During each monthly game-turn, the initiative may switch from the Germany to the Allied player as both come to understand why Rommel called North Africa "A tactician's paradise; a logistical officer's nightmare."

A 2 on Avalon Hill's complexity scale of 1(low) to 10(high). Playing time 2 to 4 hours

Includes 44" x 14" mounted mapboard of North Africa, set of die-cut Axis and Allied military unit counters, combat results table, time record card, die, and rules.

Avalon Hill Complexity rating - 2

—description from the back of the box

Expansions

Egypt: David vs. Goliath – The Italian-African Campaign
Wargamer's Guide to Afrika Korps
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