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Pulsar 2849_final cover
Pulsar 2849_the playboad with components
Pulsar end of the game.
Pulsar 2849_the playboad with components
Close up of the Board and Dice
Spherical Pulsar
Pulsar 2849, Czech Games Edition, 2017 — prototype on display at BGG.CON Spring 2017
Box Back, Pulsar 2849
Pulsar 2849_box cover_not final
I may look happy (because it's a great game) but I came in third in a 4-player game.  Can't wait to play again! Superb experience.

Pulsar 2849 (2017)

Players
2–4
Best: 4
Playing time
60–90 min
Age
14+
7.63
Average rating
9,855
Ratings
3.34/5
Weight
#317
BGG rank
Top 1,000
Alternate names:Пульсар 2849 +3 more
Designer:Vladimír Suchý
Artist:Sören Meding
Publisher:asmodee +11 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 9, Interaction 5, Complexity 6.7, Theme 6
Strategy7.0
Luck9.0
Interaction5.0
Complexity6.7
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionDiceSpace ExplorationOpen DraftingDice RollingPoint to Point MovementWorker Placement with Dice Workers

Overview

It is the year 2849, and humanity has harnessed the power of the pulsars. Now we must find a way to distribute this power throughout the stars. In this Euro-style game, players explore space, claim pulsars, and discover technologies that will help them build energy-distribution infrastructure on a cosmic scale. Dice are used to purchase actions, and players choose their dice from a communal pool. There are many paths to victory so you can blaze your own trail to a bright future.

Draft dice to explore the universe in Pulsar 2849. Game is only 8 rounds long. Each round, roll dice based on the number of players, sort them based on their values, then draft dice to take actions.

Possible actions □ Fly your survey ship □ take a Gyrodyne □ Develop a Pulsar □ Build one or more energy transmitter vectors □ Patent a technology □ Buy a dice modifier □ Complete a special project in your HQ and unlock Gate Run

Players score points each round based on what they've discovered and explored, and everyone has common goals that they want to achieve.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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