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Invasion Sicily
The British beaches.
Game History – Invasion Sicily – Published 1998 – GMT Games LLC
Map

Invasion Sicily (1998)

Players
2
Best: 2
Playing time
360–360 min
Age
12+
7.04
Average rating
97
Ratings
2.58/5
Weight
#12471
BGG rank
Outside top 5,000
Designer:Vance von Borries
Artist:Rodger B. MacGowan, Sawshun Yamagushi
Publisher:GMT Games +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 5.2, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity5.2
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice RollingGrid MovementZone of Control

Overview

A cousin of Vance von Borries's East Front System, Invasion Sicily covers the Operation Husky, 1943. The major difference from the Barbarossa games is the addition of an "efficiency rating" to all units, which affects combat in a variety of ways to make it less predictable and less subject to factor-counting (similar to OCS's action ratings).

The Allies are given a variety of invasion options, from the historical Husky through invasions in eastern and western Sicily and (most aggressively) Calabria - the toe if Italy itself. The timing and units assigned to the invasions is almost entirely flexible.

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