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Mad Scientist University Course Packet: Medicine (2005)
Players
3–7
Playing time
45–45 min
Age
10+
5.30
Average rating
1
Ratings
0.00/5
Weight
Designer:Zachary William Anderson
Publisher:Raiding Party Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
- This game: Strategy 5, Luck 5, Interaction 9, Complexity 0, Theme 9
Strategy5.0
Luck5.0
Interaction9.0
Complexity0.0
Theme9.0
This game's strategy, luck, interaction, complexity and theme.
Card GameScience FictionParty GameExpansion for Base-gameMedicalStorytelling
Overview
Course Packs add 50 new cards from a specific discipline to the Mad Scientist University core game.
From the publisher:
MEDICINE: It was a dark and stormy night. Thunder crashed above. Deep in the laboratory at Mad Scientist University's School of Medicine, the doctor unwrapped the bandages. The assistant shuddered at the gruesome sight and asked, "Do you really think you can get your insurance to pay for it?"
Expands:
Mad Scientist University
Not available yet
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