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Alexandria captured
Turn 8 - March 1941 - 21st Pz and Ariete preparing to strike back!
The African Campaign back of the box
Solo Game 2 - End of turn 10 Apr II 41 -Axis forces building up for breakout. Rommel raced into Benghazi before Allies closed the road. All Allied divisions hit by Stukas but will close up on Agedabia next turn.

The African Campaign: Designer Signature Edition (2017)

Players
1–2
Best: 2
Playing time
120–180 min
Age
12+
7.34
Average rating
150
Ratings
2.42/5
Weight
#9557
BGG rank
Outside top 5,000
Designer:John Edwards
Artist:Brien J. Miller, Knut Grünitz, Todd Davis
Publisher:Compass Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.8, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.8
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIHexagon GridSimulationDice RollingEventsRatio / Combat Results TableZone of Control

Overview

Description from the publisher:

The African Campaign, Designer Signature Edition, marks the return of a true wargaming classic by John Edwards, re-mastered and updated with this all-new edition. Celebrated by many as “Afrika Korps done right,” this two-player game allows players to explore the key elements of the Desert War, beginning in December 1940 with Wavell’s first offensive, Operation Compass, against the Italian forces of Marshal Graziani, and culminating in December 1942 when the Americans landed in Rommel’s rear, thus sealing the ultimate fate of the Afrika Korps.

The African Campaign re-creates the ebb and flow of battle and wide-swinging action in the desert as the pendulum swings with both sides launching major offensives during the North African Campaign. Game play is swift thanks to the low counter density while capturing the key facets of the campaign including supply, ports, replacements, Axis fuel, strategic movement, air power, flak units, minefields, and more.

This Designer Signature Edition provides an updated treatment to the Jedko 2nd Edition release and includes known errata along with new optional rules and variants as published in Panzerfaust/Campaign #74 (July-Aug 1976). This edition serves as the ultimate treatment in paying homage to the original classic design by John Edwards. While the standard game remains true to the original, we’ve added bonus material to explore other facets of the War in the Desert without sacrificing game playability. All components are upgraded to include a larger playing surface (1.5 maps) and 5/8” counters to deliver an optimal play experience that can be completed in a single sitting, to be enjoyed by both grognards and newcomers alike.

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