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In space - No one can hear you being sucked into a galactic amoeba!
Examples of S.P.I.V.'s aliens
S.P.I.V.'s - Alien Cardpile
Box Back
Painted ships

S.P.I.V.'s (1986)

Players
2–6
Best: 6
Playing time
90–90 min
Age
10+
5.47
Average rating
74
Ratings
1.60/5
Weight
#27358
BGG rank
Outside top 5,000
Alternate names:Self Propelled Interstellar Vehicles
Designer:Nik Sewell
Publisher:Three Wishes
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.2, Theme 7
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.2
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

Science FictionExplorationAction PointsPick-up and Deliver

Overview

A fast moving game in which each player is the pilot of a Self-Propelled Interstellar Vehicle (SPIV) seeking a (slightly dishonest) fortune in a dangerous part of space known as Quadrant 13. The object is to move from spaceports to planets where aliens are located and collected and then transported back to spaceports to be sold. This task is made more difficult by the numerous hazards in Quadrant 13 and the abilities of the aliens, which range from irritating to absolutely deadly!

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