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Indian Summer Box
Gameplay Preview
Forest floor
The Berry Bush (because every Puzzle game needs its wheelbarrow)
Squirrels are the new cats
Indian Summer, White Goblin Games, 2017 — front cover
Indian Summer Teaser
Indian Summer, Edition Spielwiese, 2017 — front cover (image provided by the publisher)
Before winter makes its appearance, a particularly warm fall bathes the forest in a golden shimmer @ @ Spiel'17 in Essen - Germany
Indian Summer, Edition Spielwiese/Stronghold Games, 2017 — front cover

Indian Summer (2017)

Players
1–4
Best: 3
Playing time
15–60 min
Age
10+
6.75
Average rating
4,302
Ratings
2.14/5
Weight
#1959
BGG rank
Top 5,000
Alternate names:Indián Nyár +6 more
Designer:Uwe Rosenberg
Artist:Andrea Boekhoff
Publisher:Pegasus Spiele +13 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 4.3, Theme 1
Strategy7.0
Luck5.0
Interaction5.0
Complexity4.3
Theme1.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyPuzzleEnvironmentalAnimalsTile PlacementPattern BuildingRondelGrid Coverage

Overview

Before winter makes its appearance, a particularly warm fall bathes the forest in a golden shimmer. During the Indian Summer, New England blossoms one last time. Treetops are ablaze with countless colors — a living rainbow, from green to orange to red. Slowly the first leaves are starting to fall. Meanwhile, our steps and the diligent squirrels rustle the colorful foliage.

On our walks through the woods, we discover all kinds of little treasures; we collect berries, nuts, mushrooms and feathers. We pause for a moment to watch the shy inhabitants of the forest before we set off towards home once again. There, a good book and a hot tea are already awaiting.

Indian Summer is the second part of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden, and this game is firmly geared towards experienced players. At the heart of the game are puzzle tiles with holes that are placed on individual forest boards to cover up treasures. When players get their hands on these, they gain more options and an edge over their opponents. All that counts in the end is to be the first to cover your forest floor completely with leaves.

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