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Gameplay. Photo by http://custodianofmecatolrex.znadplanszy.pl
Amber The Rogue
Playing Rogues

Łotry (2017)

Players
2–4
Best: 2, 4
Playing time
15–45 min
Age
13+
6.67
Average rating
68
Ratings
2.00/5
Weight
#19725
BGG rank
Outside top 5,000
Designer:Grzegorz Pietras
Artist:Kamil Patynowski, Jakub Kaktus Balewicz
Publisher:Spell Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 7, Complexity 4, Theme 5
Strategy7.0
Luck4.0
Interaction7.0
Complexity4.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

Card GameEconomicHand ManagementOpen DraftingTake That

Overview

Description from the publisher:

In Łotry (Rogues), players use five types of cards - Workers, Guardians, Merchants, Rogues and Traps. Players are building their game zone using Workers and Guardians. The game zone is a place where the Workers are gaining gold. Units in the player's game zone may be destroyed by other players. Guardians are used to protect Workers and allow them to collect more gold. Rogues are used to destroy other players units, steal their gold and their cards. A Merchant allows to trade gold for cards or action points. Traps are used to counter other players cards.

A player's turn has two phases: generation phase and action phase. During the generation phase a player receives 1 action point, 1 card and a certain amount of gold determined by his game zone units. During the action phase players are simply playing their cards. To play a card, players need to spend their action points. There are three types of card costs: two action points cost, one action points cost and free action points cards.

There is a board with numbers representing gold amount from 0 to 50 Each player puts his token on the board and changes its position when his gold amount is growing or decreasing.

The game ends when a player hits 50 (or more) gold on the board.

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