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Soul of th Empire 54 AD - Starting the Game
Prototype Box

Soul of the Empire (2018)

Players
2–4
Best: 4
Playing time
100–140 min
Age
14+
7.37
Average rating
85
Ratings
3.25/5
Weight
#13043
BGG rank
Outside top 5,000
Designer:Heath Stockburn
Artist:Kenneth Spond
Publisher:Chara Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 7, Complexity 6.5, Theme 5
Strategy7.0
Luck7.0
Interaction7.0
Complexity6.5
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationWargameAncientReligiousAction PointsVariable Player PowersCampaign / Battle Card DrivenDice RollingArea Majority / Influence

Overview

Soul of the Empire is a 2-4 player, 2 hour, asymmetric strategy game about life in the first century. Players take on the perspective of Romans, Christians, Jews, or a Coalition of outside cultures (Germanic Tribes, Goths, & Parthians) in an effort to accomplish their faction’s unique objectives using asymmetric advantages. Mechanically, Soul of the Empire uses dice-driven action selection, deterministic combat with faction effects, culturally-based Power decks, and an objective point system to heighten tension between the factions. Thematically, Soul of the Empire explores the tensions between and motivations behind the four dominant worldviews of the period. Rome is at the height of it’s power, but is overextended in the face of both internal divisions and external challengers. Jews zealously protect their spiritual heritage from a rapidly spreading sect, and chafe under the thumb of an increasingly oppressive Rome. The Coalition struggles to survive beset by relentless Roman expansion, harsh environments, and confusing beliefs which threaten the old ways. Meanwhile, Christians find their strength in weakness, victory in defeat, and purpose in the very people who persecute them mercilessly.

—description from the publisher

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