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Tick alternative rules diagram
Tick rules diagram

Tick (fan expansion for Hive) (2015)

Players
2
Playing time
20–20 min
Age
9+
4.67
Average rating
3
Ratings
0.00/5
Weight
Designer:Stephen Taylor
Publisher:(Web published)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 0, Theme 1
Strategy7.0
Luck5.0
Interaction5.0
Complexity0.0
Theme1.0

This game's strategy, luck, interaction, complexity and theme.

Abstract StrategyExpansion for Base-gameFan ExpansionGrid Movement

Overview

The Tick alternates between moving one space up onto the Hive followed by one space back down again on the following turn. It cannot move along on top of the Hive. Or. it can use its special ability: Mind Control. This allows the Tick to take control of any enemy piece it is adjacent to at the same level of the Hive. It make the enemy piece use its own special ability,e.g another piece, or move the enemy piece using using the piece's own movement.

The Shieldbug moves two spaces. one up onto the Hive then one down to end its turn use its special ability: Mind Control. This allows the Tick to take control of any enemy piece it is adjacent to at the same level of the Hive. It make the enemy piece use its own special ability,e.g another piece, or move the enemy piece using using the piece's own movement.

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