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Chateau Aventure pic @Adayagame
Chateau Aventure pic @Adayagame
Chateau Aventure pic @Adayagame
Chateau Aventure pic @Adayagame

Château Aventure (2018)

Players
2–10
Best: 3
Playing time
30–30 min
Age
10+
7.16
Average rating
263
Ratings
1.00/5
Weight
#7201
BGG rank
Outside top 5,000
Designer:Ludovic Maublanc, Antoine Bauza, Jared A. Sorensen, Anthony Combrexelle, Ludovic Papaïs, Corentin Lebrat, Théo Rivière, Gabriel Durnerin
Artist:Miguel Coimbra, Mathieu Leyssenne, Vincent Dutrait, Pierô, Xavier Gueniffey Durin, Paul Mafayon, Maëva da Silva, Xavier Collette, Jean-Baptiste Reynaud, Christine Deschamps, Vincent Joubert, Jérémie Fleury
Publisher:IELLO
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 2, Theme 10
Strategy5.0
Luck5.0
Interaction5.0
Complexity2.0
Theme10.0

This game's strategy, luck, interaction, complexity and theme.

FantasyScience FictionAdventureHorrorMedievalBookCooperative GameStorytellingRole Playing

Overview

"Château Aventure" is a cooperative game in which you will experience extraordinary adventures in various worlds. It uses Jared A. Sorensen's Parsely system to mimic the play of a text-adventure computer game and features several of his original adventures.

One player will be the computer (or "parser") and will give to the other players details about characters, places, actions, and everything that may happen during the game.

The other players will play the same character successively, by each giving an instruction like "go West", "take key", "use key on chest", etc.

Each scenario has one or more victory conditions. If players managed to follow the right path and got a perfect score of 100 points, they win the game. A game can be lost if the main character is killed and players didn't save the game.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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