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I have some reading and playing ahead of me...
Game in Progress.
Der Führer vill not be pleased...
Right-Half of MMP map
Left-half of MMP map
A strong stack of six Soviet Guards units provided steady firepower for constant counter-attacks against the German position on the Mamayev Kurgan.
MAP BOARD
MMP Counter Sheet-Front
Russians surrendered at the top of Turn 5 with the Germans in firm control.
Box cover of reprint.

Storm Over Stalingrad (2006)

Players
1–2
Best: 2
Playing time
180–180 min
Age
12+
7.11
Average rating
664
Ratings
2.19/5
Weight
#4361
BGG rank
Top 5,000
Designer:Tetsuya Nakamura
Artist:Nicolás Eskubi
Publisher:Multi-Man Publishing +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.4, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.4
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameWorld War IIArea-ImpulseArea MovementDice Rolling

Overview

Publisher description: Storm Over Stalingrad is a 2-player wargame simulating the Battle of Stalingrad from October to November 1942. One player controls the German army, and the other player controls the Soviet army. The game uses a simplified version of the Area–Impulse System, first introduced in Avalon Hill’s “Storm Over Arnhem”. The game is 6 turns long, at the end of which time the winner is determined by comparing the players predetermined controlled victory areas to actual.

The prize at the end of Germany's 1942 summer offensive was Stalingrad. The city, while being a propaganda key due to its name, was also a key industrial city sitting upon both rail and river networks. The German 6th Army hit arrived at the west bank of the Volga by late August and began their assault on the city. "Stalingrad must not be taken by the enemy" ordered Stalin. Now you can command the defense of the city and try to hold versus a talented, but stretched thin, German Army. Or will you find something the Germans didn't and seize both the city and the day?

As has become common with games in the IGS line, playability matched with historical flavor has been achieved to a remarkable degree. In Storm Over Stalingrad, players alternate impulses where they move or fire, but only rarely both. Cards influence play, but do not drive the game. Can you take most of the city of Stalingrad before the Soviet offensive begins?

This game uses a simplified version of the Storm Over Arnhem system. While it shares the same game system and topic as Turning Point: Stalingrad, it has a different feel due to it covering a smaller time period, using tactical cards, and simpler rules.

Game Scale: Game Turn: 2 weeks Area: 1" = approximately 547 yards / 25mm = approximately 500 meters Units: Battalion to Brigade

Game Inventory: Two 15x21" full color mapsheets One dual-side printed countersheet (176 5/8" counters) One 8-page Storm Over Stalingrad rulebook One deck of tactical cards (27 German, 27 Russian, 1 proof of purchase) Two 6-sided die

Solitaire Playability: High Complexity Level: Low Players: 2 or more Playing Time: 2-4 hours

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