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Megaland, Red Raven Games, 2018 — front cover (image provided by the publisher)
Teaser picture of Megaland, including some standees. Permission obtained from Brenna Asplund of Red Raven Games.
Megaland, Red Raven Games, 2018
In box organization with Game Trayz tray
Megaland in action [www.moregamesplease.com]
A couple of the cards from Megaland. Permission obtained from Brenna Asplund of Red Raven Games
Game layout
Megaland
In box organization without Game Trayz tray
Megaland lunchtime game

Megaland (2018)

Players
2–5
Best: 4
Playing time
20–20 min
Age
8+
6.59
Average rating
2,394
Ratings
1.84/5
Weight
#3065
BGG rank
Top 5,000
Designer:Ryan Laukat, Malorie Laukat
Artist:Ryan Laukat, Noah Adelman
Publisher:Red Raven Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 8, Interaction 5, Complexity 3.7, Theme 7
Strategy7.0
Luck8.0
Interaction5.0
Complexity3.7
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

FantasyExplorationEconomicVideo Game ThemeOpen DraftingPush Your LuckTurn Order: ProgressiveRaceVariable Set-upIncomeTrack MovementNeighbor Scope

Overview

Are you ready to run? Push your luck in the video game world of Megaland to fight monsters (and bunnies) and collect coins!

At the start of each round, each player places their character on the level tile, then draws one treasure and places it above their character board. Once everyone does this, draw the topmost level card to see whether players suffer damage from the monster on it. Players can then decide whether to leave the round and bank their treasures, or whether to press on; if they go on, they draw another treasure card, then reveal the next level card. If you take total damage equal to your number of hearts, you fail and are out of the round, losing any treasure that you had.

Once everyone has left the round, whether by being knocked out or by passing and banking their treasures, players can buy building cards, such as bowling alleys, arcades, and soap makers. Buildings cost 1-5 treasures, and you must pay different treasures when buying a building that costs more than 1. Each building gives a one-time or permanent effect. Maybe you'll collect jump tokens that you can use to clear monsters so that you don't take damage; maybe you'll acquire a hospital that gives you coins when neighboring players fail the level; maybe you'll buy more hearts to let you run farther in the future; and maybe you'll collect coins, which can be the most precious item of all since the game ends after the round that someone collects 20 coins. Whoever has the most coins at that time wins!

Megaland contains six starred building types that are used in each game, along with seventeen other building types, with only seven of them being used in any game.

Contains Above and Below: Megaland Bonus Cards (under the insert)

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