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Front of the box
Components
Colony
resource table from gameboard
Board

Colony (2001)

Players
2–6
Playing time
240–360 min
Age
14+
4.86
Average rating
37
Ratings
3.00/5
Weight
#27994
BGG rank
Outside top 5,000
Designer:Nicole Stiehl, Till Meyer
Publisher:Spieltrieb
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 6, Theme 6
Strategy7.0
Luck4.0
Interaction5.0
Complexity6.0
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

CivilizationExplorationEconomicAction Points

Overview

This game was developed as a German / English / French joint venture to develop an educational game about colonialism.

Each player is a colonial power, all arriving on the same continent at the same time. The continent is divided into regions, most of which are coastal. Each player starts with one settlement, a 'resource' and a port somewhere on the coast. A turn consists of simultaneously selecting an action (at the start from four: colonise, build ship, build port, explore/prospect) Then in turn - Collect Income; Execute action; Take and execute an event card. The length of an epoch is governed by the number of event cards, so the more players, the fewer actions you get.The victor is the player with the most money at the end of the last epoch.

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